Trends are Dead

Last month I read an article in the NYT Style magazine, asking if trends were now a dead concept. The author conceded that at the latest round of fashion weeks, it wasn't so much that there was a death of trends, as it was that any possible style you'd want…

Game of the Year Edition

My favorite type of videogame is the platformer. If you don’t play many games, you’re giving me a blank stare right now, and if you do play games, my guess is you’re probably looking at me a bit funny. Platformers are the traditional side-scrolling games, which have…

Virtual Worlds and Lost Worlds

A decade (or more) ago the Internet had this particular feel to it: we had our cyber Utopias, this obsession with MMOs and MUDs and Second Life. There was a romance to the virtual world, this feeling of limitless possibility, that the beautiful worlds we dreamed of could actually be…

The reason @horse_ebooks is really depressing is

We thought we still maybe owned the internet Little bit less suburban strip mall We are deeply afraid that all the battles we’re losing are forming a bigger pattern If we still want to rule the internet We’re going to have to get on with it And just…

Wireframes for Thinking

I've noticed something odd that I can't really explain: lots of people, people who aren't or don't think of themselves as designers, have ideas for things that they might build or like to see built. Now, the quickest, dirtiest prototype you can make at this stage is a sketch. But…

But, I want more than a camera: or how to think of ideas for Google Glass

Consider this as a continuation, Part II, of the thoughts I previously posted about Google Glass. If we leave recording out of the picture, we come up with what is essentially a display device. So, thinking about how Google Glass could become its own paradigm and not just an extension…

Google Glass: Your Techno-Utopian Dreams Will Build the Coolest Camera Ever

In listening to all the excitement and grudging of Google Glass, the main use people seem to be trumpeting is that of the recording capabilities. This is the cause of people's respective dreams and nightmares as they pertain to Glass, apparently. This is followed by the use case of notifications:…

A Sense of Place

I've been playing an iPhone “game” recently* called Curiosity? Curiosity? was created by a somewhat eccentric video game designer, based on a simple concept: there is a giant cube, made up of millions upon millions of tiny cubes. The goal is to get to the center of the cube, and…

Relationships with (and around) Google Glass

The thing about Google Glass is that it's success will not be determined by the people who use it: it will be determined by everybody around the people who use it. Looking to the device that Glass ultimately wants to replace, the mobile phone has not glided to its place…

Reflections on RSS

I feel like it wasn't that long ago when I downloaded Net News Wire and started to seriously plug into blogs: it was sometime after the Livejournal friends list stopped being the center of my digital world. It wasn't the same, but it also helped me feel a bit closer…

How, Not What

I can't quite tell what the tone is of people writing about teens and their use of the Internet today (and what I mean by that is, really mostly teenager's shunning of Facebook). That tone seems to range somewhere between admiring fascination and panic: the tones that people adopt when…

Facebook's just Fine

“It turns out Facebook’s doing just fine with the kids these days — in fact, slightly more of the younger demographic reported using it regularly. But perhaps most impressive was Tumblr topping the list at #1, with 59% of respondents saying they used it regularly.” Garry Tan, cofounder of Posterous,…